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Installation and Config

Here you will get your installation guide for the script and how to configure it as per your server.

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Dependencies

  • generic_texture_renderer_gfx: Download

  • QBcore/ESX (Job checks)

  • Qb-target/Ox-target (for target)

Installation Guide

  1. Download generic_texture_renderer_gfx Download

  2. unzip the file into your resource folder

  3. ensure generic_texture_renderer_gfx in your server.cfg

  4. Download the script from your Keymaster

  5. Unzip the file a5-projector.zip and place it in your resource folder

  6. In your server.cfg do ensure a5-projector

  7. Restart your server

Configure Your Resource

QBCore

To use this resource with QBCore Framework. Go to Shared/sh_config.lua and set the framework to qb

If you are using Old QBCore without the export. You can enable the option

You can also edit the getcoreobject function if you renamed your core by going to server/sv_projector.lua and client/cl_projector.lua and editing the function

ESX

To use this resource with ESX Framework. Go to Shared/sh_config.lua and set the framework to esx

If you are using Old ESX without the export. You can enable the option

You can also edit the getcoreobject function if you renamed your core by going to server/sv_projector.lua and client/cl_projector.lua and editing the function

Standalone

You an run this script as standalone. Just change the commands to fit your server custom framework. You can find the commands in server/sv_projector.lua

Adding new screens

The script utalizes props to hook the screen into. You can add the projector to any prop that has a good surface. You can add more screen through Shared/sh_config.lua

Extra Functions

These functions are used for customization. In case you needed to trigger something when a certain event is trigger. You can find them in client/cl_projector.lua

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